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| Sergeant Berg Barnes, aka “The Marlboro Man” |
Yesterday I posted a whole bunch of pics of the tanks. I played heavy-mech and towards the end started to play a bit more balanced lists with more infantry. So today I'm going to focus on the infantry units and their rides.
There are four veteran squads. Each squad has three special weapons and a missile launcher team. There are enough models to drop the missile launcher team and bring two guardsmen with lasguns instead.
The back hatch of each Chimera has some inspiring graffiti.
And take notice of the "Abrams" style turrets. I didn't purposely model them for advantage, but since you can shoot five models from the top hatch, a question came up concerning if they can shoot forwards because the normal turret is in the way. Here was my answer:
There are, of course, other dudes with the army. Here is the Primaris Psyker, who I liked bringing as a an HQ choice:
Then there is the Commanding Officer who, under my command, died a lot:
The commissar with a power weapon and bolter:
Here is all of them with the Officer of the Fleet:
Then there is the Deathstrike Vortex Missile Apocalypse Datasheet. This is essentially death from above as you remove everything under the 10" template. This army fields TWO!
You can never have too many troops.
Click here to see the auction. If you want a painted Guard army, you only have until tonight to get your bids in.















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